It has all the flaws and strengths of another Uncharted, these games have barely changed since the first one. They've been refined, but the formula is still very much the same, even if they try and do a mini open world segment in this one. Chloe's character is maybe better than Nathan, but overall the writing really was annoying me, the banter just feels by the numbers at times, I don't need the constant snark, the tone of these games kind of drives me crazy. If I replayed earlier games in the series, I'd probably feel worse about them than I did when I originally played them.I finished the wild end set piece, and then Chloe says, "We just did a thing." and I really was rolling my eyes. Still hard to deny some of the things these games do so well, the big spectacle parts, the way dialogue fits seamlessly into exploration without really ever being cutoff because you're going too fast or whatever, that stuff can be very impressive. As always, these games are so unbelievable, the graphics and details are so realistic but then you just are constantly performing superhuman feats of climbing and it can feel kind of strange to have a game being both very realistic and completely impossible. The loose controls of the games, the way the jumps and climbing are semi automated, has never been my favorite, but it works well for what they're going for, with tighter movement controls, the movement and climbing wouldn't be able to look as lifelike and realistic looking. I just prefer more video gamey video games, less movie-like video games. It seems like they might be done making these for a while, but if Uncharted comes back, I think I'm probably done with the series

Reviewed on Dec 10, 2023


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