sort of like world of warcraft if the barrens was 200 hours long instead of 15 and you couldnt roll a character that didnt have to go to the barrens and everyone yelled at you for skipping the quest text, not because it's actually relevant for the quest design or anything (no mankrik's wife here) but because narrative payoff is the only way the game ends up being "worth your time."
everyone ive ever known who liked this game considered themselves ~too good for~ wow, everquest, runescape, ffxi, second life, other infinitely more interesting mmos. they simply do not have the context to understand they are paying a monthly subscription for boxed mashed potatoes. i don't think that's coincidence. every character is mechanically and narratively identical and nobody cares. they just want to gpose and read the worst high fantasy dialogue ever written. or they're fully aware they play it for sunk cost reasons, and keep at it anyways. sad!
consider whether you are having fun playing the video game or having fun fumbling transgender women
everyone ive ever known who liked this game considered themselves ~too good for~ wow, everquest, runescape, ffxi, second life, other infinitely more interesting mmos. they simply do not have the context to understand they are paying a monthly subscription for boxed mashed potatoes. i don't think that's coincidence. every character is mechanically and narratively identical and nobody cares. they just want to gpose and read the worst high fantasy dialogue ever written. or they're fully aware they play it for sunk cost reasons, and keep at it anyways. sad!
consider whether you are having fun playing the video game or having fun fumbling transgender women
theia
10 days ago