Cosmo D's games have become increasingly game-y ever since the somewhat nebulous Off-Peak. I don't mind (too much) since the game mechanics are incorporated in a similarly artificial way as the art assets, music, dialogue, etc. It has a detached quality: art for a community of the complacently rejected. RPG dice rolling as a path to your inner "truth" if dancing at 4 AM doesn't do the trick.

Reviewed on Dec 03, 2023


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