Sam Barlow as Lead Designer is the sole reason I returned to this PS2 Devil May Cry rip-off (and total boredom)... and such Ghost Rider is. With red-screen transitions (like Devil May Cry), character action gameplay (like Devil May Cry), punishing difficulty (like Devil...)—oh wait, this game is piss easy to cancel enemy animations with the skull/block ramming. Playing as Blade is cool, and the bike gameplay is okay (compared to the plane in DMC1) when not utterly repetitious as the whole game is, but Ghost Rider is competent at best as a non-Nicholas Cage starring Ghost Rider adaptation with passable mechanics stripped from a better series. The story is penned by Garth Ennis and Jimmy Palmiotti if that interests anyone for a game with like 15 minutes of cutscenes and no narrative in-game.

But really, the image gallery you can unlock with on-set photos is laughable in its complete lack of Ghost Rider/Nicholas Cage since I imagine he wanted nothing to do with this (or his agents). At least the player gets like 30 pictures of Sam Elliott...

Reviewed on Sep 08, 2021


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