It's hard to succinctly summarize my thoughts on this game because it's bad but also good. Improvements to movement and things like dual-wielding are a huge improvement over the original but things like deceitful hitboxes and the level design are staggeringly atrocious. Like, go look up early-development DS1 maps and you can see the meticulous care put into designing a cohesive world. Look at the mishmash levels in DS2 and tell me that same level of care was put in. Not to mention how SOTFS took abysmal level design and floored the gas pedal. Such a transparent cashgrab from the publisher that it legitimately turned me off from playing DS3. This is one of those games that its more fun to think about playing than it actually is to do so.

Reviewed on Mar 21, 2024


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