I don't see the appeal.

Runes just offer retail abilities and the freshened up content is nice but it's nothing new. It's slow as fuck classic paced content, nothing is different in how the game plays. If you like the classes then just play retail, it offers more complex character and build customization and has all the cool abilities the runes try to offer.

Anyone saying that its NEW is straight up lying to themselves. The new content added like blood moons and emerald incursions just add overly meta content that phases out traditional forms of gameplay. Ashenvale and STV events were just things people already did but because it was fun, or emergent things that would happen, and it is just put into the spotlight because of the phases. It's nothing new.

That leads into another problem: the playerbase is still your biggest enemy. If you're an oldhead and wanna relive the game in 2004 and explore a new world that is straight up not gunna happen. Players now will shun and attack you for not playing properly. So any emergent gameplay that may have been able to exist just doesn't because everyone gamify's the systems in front of them to be as optimal as possible.

It's nothing special. If it's your first time playing WoW then there might be something there but it's a pretty shit experience that doesn't embody what classic is actually about.

Reviewed on Apr 08, 2024


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