• My immediate thought was that the character designs are suuuuper good; the four playable characters stick out a lot, as well as the NPCs. The 12 themed bosses, the Zodiacs, all have excellent, interesting designs and motifs and they look so cool in action too!
• Combat is simple and snappy in execution but the various ways you can control and modify your build lends it a lot of depth over the run, though it can get a bit visually noisy lategame
• Sprites are a bit small for my liking but the pixel art is clean and smooth looking. The portraits are especially gorgeous and a real treat for the eyes
• All the boss battles are well-designed, unique, and very climactic-feeling; for my first few plays it was genuinely exciting wondering who I'd face next and what tricks they'd have up their sleeve
• It goes with an obviously Hades-inspired "everything is talking" progression approach. The voice acting is excellent and the lore is genuinely cool to learn, but it's hampered a bit by sometimes-clunky dialogue which I suspect was written by someone whose first language isn't English

It's a solid action roguelite with a lot of content and run diversity, as well as a pretty nice aesthetic and sense of progression. Maybe check it out if you're craving a new addiction?

Reviewed on Jul 03, 2024


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