Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

9h 26m

Days in Journal

1 day

Last played

July 17, 2023

Platforms Played

DISPLAY


Given how much of Minecraft is centered around building things, it seems like a real-time strategy base building game should be a perfect fit for adapting the series to, but I felt like this one seriously missed the mark. Controlling units never feels right, even with the game's more in-depth command menu. It's not exactly clear which units are being issued a given command and pathing often causes units to get stuck on geometry. The pacing of the game is also pretty whacky with an open world whereas I feel like a mission structure would be a better fit. I love to see Minecraft experiment with other styles and genres, I just wish this one had been structured differently.