This review contains spoilers

Coincidentally I started this game on Dec 28. That's a Thursday, not a Friday...

I finished this (and DdD) a while ago and I still think about it every day. While there were some things I didn't enjoy about the game (including DdD) as a whole, I do think overall it's really solid. I bought this on a whim when it was on sale and binged it over the next few days, so you can say that I liked it.

I still haven't read the What-Ifs, because I'm missing the last one, and even changing my date isn't giving me that final one... I don't know why a system like this was implemented, especially since it can be so easily gamed, because all that ends up happening is the player getting frustrated.

DdD spoilers specifically below.

I honestly didn't really like the resolutions for the Pink Housers. I think I didn't really like the Pink Housers in general, except Samejima...? They were fine individually, actually, but when it started to get wacky in DdD is when I just didn't like them. I think it really just had to do with their resolutions and how, despite them doing all that to the main four, they were kind of just... forgiven, in a way. It was very weird (especially Mayuri vs Mina/to).

I also feel like the split between the two sets of routes (Mina/to+Haruki and Keito+Ryou) were too great, but I think that's more personal taste.

I had minor technical difficulties while playing but were solved by fucking around and finding out.

Overall, the game is really, really good, and it's not a game that makes you think about your own life or anything in that regard, not really self-reflection-inducing, but the characters are charming and, alongside Natsume, you're rooting for everyone.

Reviewed on Feb 23, 2024


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