The meaning behind the story of Journey, according to developers, is to be kept vague and somewhat secretive. Maybe this is a way to force the player to come up with their own meaning for it, as art typically asks of you, or maybe it’s because the meaning of Journey is just that, a journey.

There’s not much to read into. It’s a short journey, filled with a beautiful environment, and annoying obstacles. I understand that these cloth dragons represent shortcomings in your journey, as every adventure has, but I feel like it would’ve been better if there was one clear focus in the game.

Instead of a relaxing, pretty experience throughout, it becomes a test of patience for about 20 minutes attempting to guide yourself to the finish line without getting staggered by the cloth dragons.

I don’t have much to say about this game, I feel about the same about it that I do with similar games. For some people this might be a life changing experience, hitting home for you in a deeply personal way. For others, like me, it’s just another pretty game. 6/10.

Reviewed on Mar 31, 2024


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