The most vibe-y halo for sure. You roam the rainy, nighttime New Mombasa streets with piano music in the background as you play the silent role of The Rookie, an ODST (Orbital Drop Shock Trooper) who is trying to regroup with their squad after being separated when the Covenant retreat from the city via slipspace in Halo 2.
The story takes place entirely in New Mombasa during the events of both Halo 2 and 3. The climax of the game occurs when the Covenant return to excavate the Forerunner artifact that eventually leads to the Ark.
The plot is broken up into sections where you eventually end up playing as each squad member. The main through-line is playing The Rookie as they locate clues as to where the squad has gone, and with each clue, a flashback occurs and you play as the respective squad member.
Since you are not a Spartan, instead of the shield mechanic for health you get a stamina mechanic. The more time you spend actively engaged in combat, the more it drains, and the more susceptible you are to damage. You also get a map, objective markers, a quest log, and lore entries. Aside from that, it functions mostly the same as the other Halo games. Meaning guns, grenades, melee, vehicles.
This is the second Halo game where you play as someone other than the Master Chief, the first being Halo Wars, but that's more of an RTS than an FPS, and it's made by a different developer.
Highly recommend this one if you want more story from outside of Chief's perspective during the main plot arc.

Reviewed on Nov 02, 2022


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