This review contains spoilers

Having replayed this game a couple more times since my initial review, I’m increasingly frustrated that so many choices seem to have such a limited impact. Character relationships, unlike Until Dawn, seem to have no bearing on anything whatsoever. It doesn’t matter if Ryan prefers Dylan or Kaitlyn, he’ll always end up saying ‘neither.’ It doesn’t matter if Laura is a dick to Max and doesn’t care about his well-being, they’ll only be reunited in one very specific set of circumstances. Same with Jacob and Emma. Most characters don’t even see each other again before the end of the game, and there’s little to no reaction from characters following their friends’ deaths. It also has the usual Supermassive problem of some characters inevitably taking a more prominent lead role while others kick back and have virtually nothing to do towards the end. I really enjoyed this game on my first run through, and I still think it’s a lot of fun to play and the story is great, but too many loose ends are left untied by the time the credits roll. A proper ending rather than the abrupt ‘what they did next’-style sequence would’ve gone a long way. It’s still not on par with the greatness of Until Dawn, but a fun experience.

Reviewed on Jun 23, 2022


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