Beautiful-looking movement that somehow felt obtuse for how simple its mechanics are.

Points of interest are pretty far apart, so you're expected to glide along the landscape picking up speed boosts. There's no challenge to it, yet it's easy to hit a dead zone and find yourself waiting a few seconds until you can hit the next boost. In that little pocket of time, you feel like a dipshit walking on the side of the road because your car ran out of gas. It sounds like a nitpick, but this is the majority of the gameplay.

It's otherwise a pretty simple Journey-like exploration experience that doesn't ask too much of you, but I didn't find the story or aesthetics compelling.

Reviewed on Dec 22, 2022


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