Rondo is Castlevania with the swag levels turned to 11. Richter can do a badass backflip to get out of a jam, there’s lots of highly cinematic set-pieces, the music is straight-up fuckin evil at times (stage 6, damn), and the blood and gore is dialed up to give everything a more menacing and violent urgency than in the previous games.

It’s still, occasionally, very annoying—a lot of bosses will just stomp you, and learning them requires countless tedious trips through the stages that precede them—but that being said, it’s maybe the LEAST annoying Castlevania of its ilk.

I couldn’t will myself through the whole thing, but I think that has to do more with my current state-of-mind than any objective fault with the game. It’s plenty fair and exceedingly well-crafted, and I respect the hell out of it… and I’m gonna have the OST in heavy rotation for a long time.

Reviewed on Jul 13, 2022


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