Played the first hour or so in Oct '22, and finished it up a year later. Honestly a really fun game (besides the choir room which I did use a map for bc fuck that) that I wish had been a little less annoying in a few ways. I do think the sanity mechanic, while cool, is cumbersome and doesn't really add to the game. Its a bit gimmicky imo. I also think that the areas with tangible monsters are actively worse, as they almost take away from the tension and make traversing the areas more annoying. But overall this game is a classic for a reason, and I can still appreciate it over a decade after its release. Ngl, I know this is a controversial take but I am willing to say I enjoyed A:MFP more than this game, if only for the differences in the light/ dark sanity measurement. Maaybe I'd say they're relatively equal, but I preferred the story of MFP more so.... idk

Reviewed on Oct 22, 2023


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