It's so interesting to me how this game follows the same point and click formula, general artstyle, emo characters, and dark themes of The Cat Lady... and yet this game feels like a totally different genre. It's weird! But not bad. Where TCL feels abstract and dream-like, this game feels grounded and methodical. This is the telling of a very specific story, a story looking at a week in the life of a girl, a story looking at the real world through the perspective of the god of death, and how those characters interact. And I think all of that really works. I like it just as much, if not more, than that of TCL. My one critique is that there is NO reason for Zach to be THAT invested in his random ass neighbor like... the game does nothing to develop their history so that romance feels a bit random and unrealistic. I know men are depraved and will do anything to get some, but like... damn lmao. I do like that the devs humanize and build on side characters more than TCL, it helps to show the real world of Lorelai. And the dark themes, gore, and existential motifs work well in this context. Love the golden ending, its a very satisfying conclusion to this trilogy of games.

Overall, I get why this one might not resonate w ppl as much as TCL, but I think it really works. And is really good!

Also I NEED to mention just how much this game reminds me of Life is Strange, like Lorelai is basically Max and Chloe combined. And her inner thoughts were VIOLENTLY giving the same vibe as that game lmaoooo. It's giving adults not knowing how to write teenagers. But it still works! It just kept taking me out, hitting me with psychic damage lmao

Reviewed on Jan 26, 2024


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