Barring the grating, off-key tracks in this game, this game plays a lot smoother than Rockman World 1 and your Rock Buster pellets shoot a lot faster too. This does a lot to make this experience more bearable than its predecessor. But where RMW1 was exceedingly difficult (for better and worse), RMW2 its exceedingly EASY. I got to max lives by the second level not even trying to grind for drops, lives were simply that abundant in the drop rates of enemies (unless I just got REALLY lucky?) Even after I quit the game for a few hours to play other games with my friends, I came back and got back to 9 lives and no game overs by the end of Wily Castle.

The game benefits the most from the addition of the Slide and Rush powerups. It's the most satisfying thing ever to finally be able to slide underneath Air Man's tornadoes lol. In some ways, I like this game more than its console counterpart for this reason.

Like with Enker, you get a pretty cool weapon from beating Quint in Wily Castle: Sakugarne. And similarly, you really don't get to utilize it that much, unfortunately. It's Wily's weakness, but you take contact damage from using it against him in a three-phase fight, so it's not a very fair tradeoff. And any situation you might want to use Sakugarne in, Rush Coil is just better.

Also I thought it was cool that Quint is apparently Rockman from the future. I'm curious how Quint fits into the storyline if he's from 32,000~ years in the future with a Rock that's reverted back to a house-keeping robot when the Rockman X series shows that Rock is nowhere to be found only 100 years into the future. I've been told that the World games are all canon somehow, and that I should play them before 10, so I'm curious to know if Quint ever makes/will make a reappearance in future games to explain this.

I ran into a funny glitch that, because the game doesn't pause to refill Health or Weapon Energy, if you pause and switch weapons while Weapon Energy is refilling, your other weapon will stop filling up and the new one will continue filling up from where the other one stopped.

I loved the Wily Station level with the Salvadore Dali background. I can only imagine how great this would look in full color (really wishing Mega Man Mania wasn't cancelled).

Overall, if I was a kid with a Game Boy dying to play Rockman on the go, I think I'd be happy to own both Rockman World titles I've played so far for theoretical car trips in the 90s. They're not spectacular, but they're serviceable.

Reviewed on Mar 17, 2024


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