The first couple hours of this game are absolutely incredible but the tension and excitement fades pretty quickly over the subsequent hours spent running through some pretty uninspired dungeons that often require far too much backtracking. The combat system has some cool ideas, mainly being the elemental sprites that you can summon to raise your own damage while dampening the damage of your opponents based on type matchups but the characters all feel a tad too similar in their use cases for there to be any real variety. I bet this game eventually escalates enough both narrative and gameplay-wise to have an impactful and satisfying conclusion but I just couldn't stick with it long enough to find out.

Reviewed on Jan 11, 2024


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