i played this as a kid, or tried to, on a 286 with a monochrome crt and just the pc speaker for sound. as you may imagine, sound and colour being essential gameplay elements, it didn't go so well until my parents upgraded the computer.

i'm almost certain i finished it then, already more or less capable of keeping up with english, but constantly looking up unfamiliar words, and that way of experiencing it made it maybe twice as magical and dreamlike as it would have been for anyone else.

i came back to it in my 20s. the magic, you won't be surprised to find out, was gone. if you've ever played lucasarts adventure games or experienced any kind of fantasy story, you'll probably think it's more or less okay. charming, sure, a bit symbolist and mysterious, absolutely, but probably not life-changing.

if you're not playing it with a ten-year-old's amazement like i did, loom's biggest strength is still that it refuses to entirely explain itself. it's just a weird and wonderful world that odd things happen in, and to this day, that's worth a lot to me.

Reviewed on Jun 30, 2022


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