Definitely a must-play for PS1 Survivor Horror fans, it absolutely nails that vibe. I’m not one of those yet, so some of the bullshit it put me through almost made me quit, but I persevered to see things through.

I’m very much into the Gothic Horror style, and my fear of dolls does make me interested even more; however, I didn’t find it very scary. It’s more aesthetically horror than it is a horror experience.

It did frustrate me, feeling almost stereotypically survival horror; enemies move more freely than you (which is remedied by their usually slower movement, however the inherent clunk of the tank controls, that for some reason are limited to the analog stick so no d-pad, makes it difficult still), after you get hit they do it again before you get a chance to move, often stunlocking to death, and there is some troll enemy placements to make you you stay on your toes.

I was a fan of the design of the enemies and their variety, with the art direction being very coherent. Unlike the usual SuH, killing them rewards you with currency, which is actually quite good and adds depth to the decision of committing to the kill or just maneuvering around them.

Anyway, didn’t blow me away anything, but the unique idea with good execution gets points in my book. If only it didn’t made me lose progress due to bugs multiple times.

Reviewed on Jun 10, 2024


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