it's still Pikmin 3, which is an excellent and oft-overlooked game, but there's a bizarre amount of little changes I don't like. The "hard mode" is easier than the Wii U's normal mode, the mission mode features extremely nerfed enemies, and the whistle takes up the ENTIRE SCREEN. Pikmin can be thrown no matter how far behind you they are. The new lock-on system is absolutely broken and trivializes most of the game. All of these so-called quality of life '''''improvements''''' serve no purpose but to make Pikmin 3, a game that was already not very difficult nor very long, an absolute cakewalk. What's the point? Was Pikmin obscure because it was too hard for most people? I doubt it. Maybe because of all the three Pikmin games, they came out originally on the two worst-selling Nintendo consoles in history? Considering that Pikmin 3 Deluxe is now the highest selling game in the series, I'd wager that's why.

So, I should be happy that they've introduced a new super-hard mode, right? Well, the new "ultra spicy" mode doesn't actually make the game harder. For whatever reason, their idea of making a Pikmin game harder was to cut the number of Pikmin in the field from 100 to 60. This absolutely doesn't make the game harder, outside of maybe boss fights, it just limits the amount of multitasking the player can do.

but I mean, I guess it's still Pikmin 3, and on a platform people actually own, so that's cool.

Reviewed on Mar 24, 2021


2 Comments


3 years ago

I didnt know they messed with the og this much, what a shame.

11 months ago

one of my missions in life is to recommend the wii u version over this, which is difficult to do because wii u, but I have to try