I can actually forgive a lot of the visual bugs if they're amusing and not game-breaking, but holy shit they need to patch the fucking rain. It doesn't help that, by today's standards, the once revolutionary GTA III is now just kind of ordinary; especially compared to the games that followed. This is the entry in the trilogy I've had the least experience with in the past, and I don't think the game as a whole is fun enough to forgive the shortcomings of this "remaster."

A lot of shit is being thrown around at Rockstar and Grove Street Games, and deservedly so. Clearly this was not thoroughly QA tested. But I can't pretend like this game was broken, because it's not. It still played as I expected it to, albeit with a lot of visual weirdness along the way. I wanted to find some middle ground and not be one extreme or the other. This is still the GTA III we grew up playing, it just deserved a lot more time and care. Take the criticism to heart, step the fuck up, and fix your damn game, Rockstar.

Here's some bugs I experienced:

- rain usually looked fine but sometimes it would become blinding to a shocking degree
- rain appears inside of vehicles and buildings; evident from the opening cutscene
- ghostly apparition that appears behind vehicles as soon as you begin to move; turning off motion blur does nothing
- wall with noclip turned on underneath the bridge on the first island
- inconsistent framerate

Reviewed on Nov 15, 2021


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