This is my third time through Bastion, on the third platform. I got this when it was first released on the 360's indie game platform (what a platform) and it just really got to me. I did everything, completed every challenge, cracked the nut open and licked the inside of the shell.

Over a decade and three other games later, this is still my favorite Supergiant game. It's a simple isometric action game, nice and crunchy, there are a ton of customization options for weapons, and there are ways to make the game harder, but it rarely seems unfair. The music is amazing and the whole concept of the narrator narrating your exploration of the world is excellent.

But it's really the story that is the standout here. It's a slow build, and every section of the world opens up more of the story, Rucks' story, the story of the cataclysm, and the story of the world after the fall. It's really lovely, and the options available to you in the climax are all viable, basically all endings are "Good" endings, and I love that, that no matter what choice you make, the outcome is hopeful.

It's just lovely.

Reviewed on Apr 11, 2023


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