It’s here - Danganronpa 4, in a nice legally distinct package. And it’s about 40% gameplay and 60% staring at constant and unbearably long loading screens.
This is really only worth playing if you’re a Danganronpa fan, and if I had to rank it with the 3 mainline games, this would come last by a wide margin.

The game uses a ‘mystery labyrinth’ gameplay section, that’s essentially just the trials in Danganronpa. The trials in those games felt natural within the story though, and here the game bends over backwards to force the introduction of all the same trial gameplay mechanics. I got used to it as the game went on, but the initial introduction of the labyrinth in chapter 0 felt unnatural and forced, which put me off a bit. I don't know if Kodaka just wanted to make Danganronpa 4, but felt he couldn't due to the ending of 3, so he had to stretch this story into unnatural places to force the inclusion of those gameplay mechanics, or if he genuinely thought this was a good application of the same gameplay mechanics within a new story, but the way it was handled just really didn't work for me.

Chapters 2, 4 and 5 were enjoyable for me, but chapters 0, 1 and 3 were unbelievably tedious. Way too hand-holdy and you have no connection to the characters featured in those chapters. And of course, the performance is terrible. I know this is running on switch, but the loading screens are just crazy - even the chapters I enjoyed felt like a chore at a lot of points due to the endless loading screens that you have to endure.

Reviewed on Jul 21, 2023


1 Comment


9 months ago

As someone who enjoyed the consistency of Danganronpa in both style and gameplay, it seems like this will be a pass for me until I can get it cheap.