god of war. bayonetta. devil may cry. batman arkham. spider-man. anthem. control. tomb raider. uncharted. destiny.

there, go play any of those games and watch any of the billion marvel live-action properties in the background and you got yourself the experience of this game. not a single original idea there.

at first, i don't really have the energy to hate it, which is my experience with the marvel monoculture at large. but just thinking those words makes me realise that kind of fatigue is what they want. they've won. so fuck it, one star but i'm gonna play some more dlc and keep watching the movies until i really snap anyway, mostly because i like black widow.


the one thought i had playing this was how if you replaced all the live action movie stars with laminated CGI mannequins you actually lose nothing. these characters are literally walking costumes. the big thing Iron Man does at the end before the final mission is... reveal new badass suits for everyone. the game's entire grind is for new suits, pretty much. these characters don't exist beyond the confines of their dope threads. and even though they're all different costumes the sense of individuality doesn't strike me here as much as a overwhelming sense of conformity that comes anytime you see a cop or a firefighter or a private scool uniform, because the people underneath the costumes in this game barely matter. i like outfits in games. i've grinded for hours for killer fits in equally repetitive games before. i even bought the spider-man DLC so I could wear the extra spidey suits (yeesh) but something about them in this game feels so hollow. iconography and style is cool, i guess, but if Nazis dressed in Hugo Boss maybe our heroes need to have more to define them than a cool suit.

Reviewed on Oct 06, 2021


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