what i love about final fantasy 13 is it's domesticity. it's a story about siblings and parents and children, first fundamentally between it's human characters and then extended allegorically to the relationship between state and subject, god and mortal, creator and creation. this makes for really compelling melodrama in the sort of Hollywood-anime syncretic sense that square strives for while still simultaneously working within the framework of the "jrpg" as an aesthetic mode and being quietly subversive of its tropes of chosen heroes and selfish villainous divinity that final fantasy as a series has dabbled in effectively since FF4 but most pronounced in games like 7 and 10. to kill god is to disobey your parents (and to reject the values instilled into you by the state).

13-2 kind of throws that all away for a much more macro scale narrative. i hated this at first, I paused my playthrough three years ago when Lightning became a champion of a goddess existing beyond time, when what I love about her is that she's Claire Farron, a chuunibyou beat cop at a beach resort town who dooms the world because she hates her future brother-in-law. but after playing type-0 I wanted more fabula nova crystalis and this time, I accepted this game for what it is striving for and was able to enjoy it. but i reject the notion that this is holistically better than FF13, either in narrative or systems. i don't feel like i can put together a cohesive view of the game until I play lightning returns however. so maybe I'll elaborate on why another three years from now.

Reviewed on Feb 16, 2024


1 Comment


2 months ago

first time I played xiii-2 I also approached it with a reactionary "no, i love xiii, there are no mistakes to 'correct', this is fan-wanking bullshit" way. second time was kinder. what i like about fnc games is the fact that their metaphysics within the story feel like they are being made up as it goes for drama, but no, they were made up at its actual conception for drama. all of its systems are very intricate and weirdly historicized. it's a mythos that was so carefully constructed for bawling, audience and character-wise. I also enjoyed the power fantasy lightning goes through, as she slowly goes through the "gods don't actually care about us" dialectic by being a god herself after going through so many "human developments" on the first game.