Aegis of Earth: Protonovus Assault

Aegis of Earth: Protonovus Assault

released on Jul 02, 2015

Aegis of Earth: Protonovus Assault

released on Jul 02, 2015

Aegis of Earth: Protonovus Assault is a 2015 real-time tactics video game developed and published by Acquire in Japan, with a western release by Aksys Games and PQube.


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As a...sort of city-builder/tower defense game, it's kinda fun. It never gets particularly exciting, but getting to design your layout for your city in order to rotate it around and deal with waves of enemies is interesting.

If there's one issue that weighs heavily, it's that the game doesn't let you access useful info (as far as I could tell) like the help topics once you're in the planning and combat stages, which means that if you put the game off for a while and came back to it like I did after already building into your second city, you get to experience the fun of trying to remember how things work if you didn't read all the necessary help topics again from the command console.

If you told me this game was built for mobile originally, I'd believe it. The hook is there, but it's not deep enough to keep me invested when I'm multiple cities deep.

Cooler Ansatz, aber dann nur 3 Sorten Türme und 10 Sorten Gegner hinzurotzen macht es zu einem besseren Handyspiel

By the end of the game I was just sort of hoping it was going to end so I could be done with it.

Fun if repetitive little strategy title.

I bought it in a sale and had a good time with it. It involves defending cities from waves of attacks by aliens spinning different defense rings to line guns up to shoot. Lining two or three guns of the same type in a row causes them to connect like transformers and become more powerful. There are various weapons you can use and upgrade and several cities to jump between but it's all pretty much the same after you've done one though some cities have less areas you can use on the rings and different enemies for challenges.

There are quite a few different characters each with their own personality that unlock as the story progresses. I initially found some annoying but they kind of grew on towards the end.

All in all if you get it at a good price it's a good weekend of fun to be had here. I got the platinum which took a little longer but it was by no means a hard title to master.

+ Idea is pretty fun.
+ Some quirky characters can be entertaining....

-....and a little annoying.
- Game gets repetitive pretty quickly.