Alex Kidd in Miracle World

Alex Kidd in Miracle World

released on Nov 01, 1986

Alex Kidd in Miracle World

released on Nov 01, 1986

Journey through the planet Aries to the beautiful City of Radactian, and save it from the evil Janken the Great. Alex Kidd in Miracle World was considered to be Sega's answer to Super Mario.


Also in series

Alex Kidd in Miracle World DX
Alex Kidd in Miracle World DX
Alex Kidd: High-Tech World
Alex Kidd: High-Tech World
Alex Kidd in the Enchanted Castle
Alex Kidd in the Enchanted Castle
Alex Kidd: BMX Trial
Alex Kidd: BMX Trial
Alex Kidd: The Lost Stars
Alex Kidd: The Lost Stars

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I really didn't like this game.
Music gets repetitive quickly.
The controls are some of the worst I've ever encountered. It feels like you're all the levels are ice levels. Momentum makes no sense. It's either too much or not enough.
There are rock-paper-scissors bosses, so unless you follow a guide, you'll lose just because of luck(luckily they always pick the same thing).
The level design at least is decent. But because of the horrible controls, I really can't enjoy it.
Only managed to play until the first castle, which I think is half of the game.
You're not missing anything by not playing this one.

Fourteenth GOTW finished for 2024. Boy howdy, did I not enjoy this one. Some of the slipperiest platforming controls I've every played in a game, combined with some absolute cruel enemy placement and disorganized level design. Why would you include such finite platforming sections in a game where the protagonist literally cannot stop sliding!? Also the boss fights were rock-paper-scissors for some reason. Never again.

Sucks to be you if you play this game.

On the plus side it has that SMS dreamlike Aesthethic and it reminds me of I Wanna Be The Fangame, which is a nice game you should play instead.

Absolutely love this classic! It's a tough but charming adventure. Took me forever to beat it as a kid, and holds a special place in my heart despite those though levels.

If I could give a game zero stars on this website this would be it. It's hard for me to say that Alex Kidd is "a product of it's time" when it dropped in the mid 80s and there was already more than plenty of decent stuff by then.

Levels are a disorganized mess, Alex controls like he's wearing butter shoes to the point where its actually really fucking hard to have any degree of precision with him, one hit kills with nothing at all to remedy it, ontop of RNG being in blocks and the Janken matches you're faced with throughout the game.

How this game was a success and spawned a franchise is beyond me. It definitely has it's place in SEGA's history but it's no shock to me as to why they dropped Alex after Sonic came into the picture.

Whenever I think of SEGA games, there's a bit of a loop to most of them that makes you want to replay it. Either just getting better for higher ranks, or having a ton of fun. Alex Kidd severely lacks that appeal for me alongside the issues it has as a game that has aged poorly.

Genuinely, not worth your time.