Among Trees

Among Trees

released on Jun 13, 2020

Among Trees

released on Jun 13, 2020

A vibrant first-person survival adventure, Among Trees is set in a colorful wilderness world teeming with life. SETTLE DOWN IN YOUR NEW HOME This is your little wood cabin. Located in the heart of a lush forest, the cabin is expandable: build new rooms and unlock additional game mechanics, including food cooking, plant growing, and tool crafting. UNCOVER ALL THE WONDERS OF THE FOREST Explore a colorful, breathing world that is filled to the brim with life. From dense forests to dark caves. SURVIVE ANY WAY YOU CAN Stay safe as you explore. Do what you need to do: scavenging for food, catching fish, and chopping down trees. WONDER AND MAJESTY SURROUND YOU IN THIS GAME Stay stealthy so that you can avoid the wild, deadly beasts that roam the forest. Stay warm during ice cold blizzards – and who knows what other dangers the night brings.


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A really pretty survival / exploration game where you roam a chill woods and gather materials to build a cabin.

Sadly the devs did a runner and left the game unfinished

This review contains spoilers

I spent a lot of time collecting all the materials to build up my house and craft my bags and clothes so I was a bit sad to find out there is no end to the game. I loved the atmosphere it's very relaxing and beautiful. I wish the developer would update/finish the game because I would love to play it more. Having the fox as your pet was adorable but a bit annoying that I also had to pay attention to feeding him all the time, also too much traveling and it takes so long just holding W and walking in the forest for 20 minutes just to get back home hoping I don't die from thirst, starvation or freezing to death.

+ Nice artstyle.
- Felt lackluster.
- Lack of any guidance.

Played from – to: (2021-11-15 – 2021-11-16) - Beaten on PC via keyboard.
‣ 4/10 – This game is a travesty.
‣ Game Audio / Soundtrack - 6/10
‣ Graphics – 8/10
‣ Atmosphere – 4/10
‣ Side Activities / Exploration – 4/10
‣ AI – 5/10
‣ Movement – 4/10
‣ Final notes: If I had to quickly sum up Among Trees, I would say that this game is a bland, generic, one-dimensional boring experience. Sure, the trailer makes it look interesting and many like me might get drawn in because of the art style and visuals, but that is the only decent thing about this mess. Nothing in this game is interesting or unique. At first, I thought building your cabin is going to be deep and fun, however you just find the required materials and with a click of a button instantly build additional rooms. There is just nothing here that is worth your time. Among Trees is just a simple generic survival game. The environment barely changes, resource gathering is very repetitive and there is zero tutorials or guidance given in the game. Also, the movement is very bad, lakes are somehow instantly very deep, and you can barely climb out of them before freezing to death. Speaking more about death I felt like it was too punishing, hell more punishing than Dark Souls. Once you die you cannot retrieve your equipment you simply have to lose all the progress and start over from where you saved. This is a big problem because bears one shot you and you cannot outrun them. Anyways the moment you start the game you are simply dropped in this lush world in front of your cabin and basically left to fend for yourself. There is no explanation where you can find useful loot, resources or what your objective is. Nothing! No story, no tutorials jack fucking shit. Alas for the time being Among Trees is a very bare bones experience with nothing unique to offer I would even dare say it is not worth 10 bucks. There are way better and worth every cent survival games out there ignore this dumpster fire.

It's a pretty relaxing and chill survival crafting game on the first couple hours. The graphics are pretty and the atmosphere is chill. The only real threat are bears which spawn in preset areas and stay in them, but properly using stealth to get through them is almost impossible and you'll need to after a while to get more non renewable resources. The decision to have some of the main resources you'll need be non renewable (I think?) is very odd to me. But to be fair, those are at least very signposted with the giant towers. The later game renewables are impossible to find even with a guide since their spawn location isn't fixed, so endgame just becomes a boring scavenger hunt with an insane time limit since days are so short.

The theming of this game is also very odd. It's supposedly one of those games were you retreat into nature to live a simpler life or whatever, but the most important resources you'll need are metal pipes, bolts and nails that you collect from ruins of manmade structures. Is this an admittance that you can't survive on the wild on your own as someone who grew up in an urban society? Or did the creators just didn't think about the dissonance? Or maybe that's not the message of the game at all and there's no message because it's just a quick cash grab survival crafting 1/3rd of a game? We'll never know because the devs abandoned it.