Armored Core 2

Armored Core 2

released on Oct 26, 2000

Armored Core 2

released on Oct 26, 2000

The genuine sequel to the original Armored Core. Thrown into the world of AC mechs, you must complete the objectives set for you by a range of different companies, each with a hefty pay packet attached. If the mission is completed, the money goes towards upgrades and repairs to your mech. The collection of items to upgrade your mech is fully stocked with weapons, defense systems, rocket packs and guidance systems to increase accuracy and speed. Certain missions require a particular upgrade for the mission to be completed correctly, so spending the cash wisely is important to your career. Once your mech is ready for battle, you can also take on a friend in arena mode, where one-on-one battles rage on for as long as you wish in huge outdoor areas.


Also in series

Silent Line: Armored Core
Silent Line: Armored Core
Armored Core 3
Armored Core 3
Armored Core 2: Another Age
Armored Core 2: Another Age
Armored Core: Master of Arena
Armored Core: Master of Arena
Armored Core: Project Phantasma
Armored Core: Project Phantasma

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More Info on IGDB


Reviews View More

Emeraude mission briefing guy no one can ever do it like you

Abandoned because i was close to the end but i was mostly using savestates to save progress and i got booted back to the main menu and had to reload an old save and i dont want to have to do that again. Fun game though!

Queria gostar mais desse jogo, mas o problema constante de audio me incomodou muito, um dos poucos casos que me arrependi de ter jogado no console e nao no emulador

My first foray in the Armored Core series. I had made the mistake of playing the game while doing other stuff, and while I still enjoyed the game itself I wasn't able to appreciate the games sound design.

I was able to hear a little bit of the music that was made for the game, the fast paced electronic music that thumps when I was fighting other AC's in the arena and in some of the missions were very exhilarating and added to the stress/enjoyment of zooming around and shooting my grenade arms and energy cannons.

I went thru a bit of missions first before jumping into the arena and quickly found the "easy" way of fighting with the characters in the game. But a couple of restarts were needed of course. I didn't do a HUMAN PLUS playthrough, I saved scrummed whenever I would go over the threshold of losing.

I had to remap the controls, I quickly realized that the initial controls the game gives you was the most annoying way to play the game, if you can finish the game with the original control layout you have big kudos from me. I had remapped the weapon based stuff to the triggers and bumpers, and the camera controls on the face buttons.

The story and gameplay mechanics of Armored Core 2 were very simple and repetitive but all throughout I never felt bored, it's usually the "destroy this amount of enemies", or "go to this specific are and destroy this thing but oh wait there's an enemy?!" It's just a different variant of each mission but it still felt fresh every time. Each mission kept me on my toes and while I was save scumming I still tried my best not to go into debt or get as much damage as I can.

If you can get past the clunky controls and the high skill ceiling it's a pretty amazing game.