Astro Fang: Super Machine

Astro Fang: Super Machine

released on Oct 26, 1990

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Astro Fang: Super Machine

released on Oct 26, 1990

Astro Fang: Super Machine is a Family Computer video game that was released for an exclusively Japanese market in 1990. Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible disasters which made life impossible. Only one construction still remains on the planet – a highway called the Black Line. It is said than an ancient legend is somehow connected to this highway. Players must knock enemies off the road by using missiles before they can knock him off the same highway. Automobile repair shops can be found where cars can be repaired and re-supplied with much-needed weapons. The playable vehicle resembles a 1982 DeLorean DMC-12 while the unplayable enemy vehicles resemble dune buggies. The game has an infinite amount of continues and a meter appears on the bottom left-hand side of the screen to remind how close the player is to achieving the goal.


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Game Review - originally written by Sliver X

This game is something of a mix between Rad Racer and Battle Cars on the SNES. You drive around in this silver car that can change shape and become thinner, (A pretty useless feature, as you can’t shoot in this mode) shooting missiles at cars that get in the way, all while trying to not run out of fuel. The problem is, the tracks are REALLY long, you only have a finite amount of missiles (You can buy some though by trading points at stores that pop up now and then, and other items of interest), and if you run out while fighting one of the bosses, you’re screwed into having to start the entire track over. Which is really bad considering that means you have to listen to the music again. Seriously, the music in this game is easily some of the worst I’ve heard on the NES. It sounds like a couple of retarded circus monkeys on crack (editor's note: wow some of the language in these old reviews didn't age well lol) got a hold of a cheap ass Casio keyboard and had an hour long jam session. But wait, there’s hope! If you read the readme (and you always read them, don’t you?), you’ll find out that if you hit select while playing the game, you can turn it off! Despite all the flaws and horrendously cheap scenarios in the game (Dont’ even get me started on the cheap ass spaceship(?) fight that happens after you kill a boss.), I really like this game, enough to where I didn’t stop playing until I beat it. Give this game a try if you can’t get enough Rad Racer/Chase HQ type of games, and don’t mind constantly saving and reloading save states.