Bio
This account is a historical archive preserving game reviews originally written for romhacking.net, as recently vandals have been allowed to run amok on the website, deleting entire blocks of text that have been there since Y2K and replacing them with one-line placeholders.

For more information, read the relevant thread here: https://www.romhacking.net/forum/index.php?topic=38222.0

Operated by PZT, check out my main Backloggd account here: https://backloggd.com/u/PZT

The parts with (editor's note:) are annotations I've added to fill in more facts or update the info to modern standards
Personal Ratings
1★
5★

Badges


Loved

Gained 100+ total review likes

Popular

Gained 15+ followers

Shreked

Found the secret ogre page

Noticed

Gained 3+ followers

Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

Favorite Games

Final Fantasy V
Final Fantasy V
The Legend of Zelda: Outlands
The Legend of Zelda: Outlands
Super Demo World: The Legend Continues
Super Demo World: The Legend Continues
The Legend of Zelda: Parallel Worlds
The Legend of Zelda: Parallel Worlds
SD Snatcher
SD Snatcher

000

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Reviewed See More

Game Review - originally written by Kitsune Sniper

The most sought-after game in the entire Castlevania series, and the one we should've gotten in the first place (I hate you, Konami), Dracula X: Rondo of Blood had multiple secret stages, CD audio, awesome synth music, and animated cutscenes. And the game rocked too!

It's Castlevania on steroids. You don't have the multiple-direction whip from Castlevania IV, but in its place you have an item crash, which is a super attack which changes depending on your secondary weapon.

I'd write more, but I haven't played much of it. But know that it rocks. And that the SNES version has nothing to do with this game. OK, so the SNES version is a retooling, but this is much better.

Game Review - originally written by Gideon Zhi

My initial preconceptions about Hydlide was that the game stank. Upon trying this, they were reaffirmed.

Then I read the docs.

I proceeded to have a decently fun amount of time with a fairly aimless Ys-like game, once I figured out I had to change my character to “Attack” mode for him to actually, you know, hurt the enemies. Then I hit level 3, and half the enemies stopped giving me experience, while the other half continued to kill me in one hit. And I stopped, nearly frustrated back to my initially reserved opinion.

So! In Hydlide, you're this guy Jim, and you run around killing things, looking for three fairies, three jewels, and a big bad demon guy to kill. Hey, it's not particularly deep, but it's an old game, so it's excused. The total lack of any aim is a real problem, though; I constantly found myself going one screen too far in what was apparently the wrong direction, and getting reamed by monsters. Your mileage may vary.

Game Review - originally written by Gideon Zhi

This game seems neat. It’s got all sorts of systems in it that I can’t test out ‘cuz they require a second party member. The story’s something about a battle and heaven and soldiers and a guy named Super Zeus, which is neat. Battles go by quickly, which is a plus, and the game seems a bit more in-depth than your dime-a-dozen Dragon Quest clone.