Banjo-Tooie

released on Nov 20, 2000

Colossal, immense, and gigantic; beautiful, gorgeous, and grandiose -- these are the words one thinks of when describing Rare's follow-up adventure to Banjo-Kazooie. Keeping consistent with the attitude found in this title, Rare has wittily named it Banjo-Tooie. Banjo-Tooie, simply put, is incredibly unimaginable. The worlds are ludicrous in size, the gameplay is polished and deep, and the soundtrack proves to be an immaculate compliment. When it comes to defining platform-based entertainment, Banjo-Tooie is filled with chapter after chapter of standards. Explore eight giant worlds, solve puzzles and help game characters to unearth jiggys, play as Mumbo, a T-Rex, Submarine, Money-Van, Washing Machine, and more, and learn more than 40 new moves on the way.


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I love Banjo Tooie, I'll defend it to the death, I believe it does some incredibly impressive things and is one of the few games that actually showed off what the Nintendo 64 was capable of (albeit near the end of its life, but hey, better late than never)...but, it's just not as good of a game as its predecessor
Levels were far too vacant for no actual reason (looking at you, Terrydactyland...I understand it needed to be like that for the transformation, but man, talk about diminishing returns), a lot of the types of Jiggy missions got far too repetitive , especially near the end of the game (now many times do we need to go through rings?) and the backtracking and tedium got a bit unforgivable at points, but, dammit, you know what? Again, this is likely 100 percent nostalgia talking, but I still have a lot of fondness for this game
For all of its faults, there were definitely some things it did fairly well; the interconnected levels thing brought on a few clever bits, and I'd be lying if I said I didn't enjoy all of the unique boss battles
Overall, it's flawed, but I find it almost as lovable as the first game

It’s trying SOOOOO hard to be bigger than Banjo-Kazooie and for the most part it does it pretty good but holy shit there’s a lot of tedium in this game

kazooie is better and dk64 are better than both, have a lot of love for it regardless

a LOT of walking around compared to the first game. like, a LOT. the art, writing, and music are a step up from the first game, but the moment-to-moment gameplay is much less snappy than the first, sometimes even becoming a slog. still enjoyable, just less so.

some love it, some are indifferent, guess where i land