Batman Forever

Batman Forever

released on Sep 07, 1995

Batman Forever

released on Sep 07, 1995

Brace yourself for endless action with BATMAN FOREVER! Batman and Robin blast into Gotham City in a duo-player fighting game! Armed with over 125 incredible attacks, fierce combat moves, and an arsenal of gadgets, the Dynamic duo are ready to battle the diabolical minds of Two-Face and The Riddler! Without a question...it's BATMAN FOREVER!


Also in series

Batman: Gotham City Racer
Batman: Gotham City Racer
Batman: Chaos in Gotham
Batman: Chaos in Gotham
Batman Beyond: Return of the Joker
Batman Beyond: Return of the Joker
Batman Returns
Batman Returns
Batman: Return of the Joker
Batman: Return of the Joker

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Batman Forever for the SNES might just have been my first experience with the Batman character and honestly, in my opinion, it still holds up today! 3.5 out of 5 for me.

Batman Forever for SNES...oof. It tries to be a Mortal Kombat rip-off, but the controls are awful, making fighting a nightmare. It looks decent for the time, and has some cool digitized characters, but the level design is confusing, the enemies are repetitive, and it's way too hard! This one's only for die-hard Batman fans who love to suffer, or people who want a good laugh at how bad some old games can be.

Played on Genesis

One of the first games I ever played and did not leave a very strong impression, overly complicated controls, terrible graphics and music, not worth anyone's time, the Adventures of Batman and Robin is a much better Batman game both SNES and Genesis versions

1/10

El único juego que tiene el honor de hacerme mirar guía en sus primeros dos minutos para saber cómo avanzar. La distribución de los controles y el control mismo del personaje es de lo más horripilante que uno puede echarse a la cara. Espero que la persona que tuviese la idea de poner el batigancho en el botón select y que para subir con él tuvieses que pulsar select+arriba de forma muy específica haya dormido tranquila los últimos 30 años.

La IA de los enemigos es miserable, las hitboxes un chiste y el moveset te hace sentir como el cuello de Michael Keaton en el traje del hombre murciélago.

Las pantallas de carga entre fases sirven para dar el toque final, la cerecita al pastel de miseria que supone esta experiencia ominosa.

Una adaptación muy fiel del espíritu de la película al videojuego.

It looked awesome when I was a kid, but I could never figure out how to progress past a certain point.

I thought it was just young dumb me not being able to figure out what the hell I was supposed to do at the beginning. Turned out the game is a piece of crap. Pretty sure this was my first indirect approach to Mortal Kombat. I know it's weird to say and not really accurate, but you know...