Battle Bakraid

Battle Bakraid

released on May 01, 1999

Battle Bakraid

released on May 01, 1999

The capitalist nation of Randa has long had a history of excellence in the creation of aircraft, attracting the best of engineers in aerodynamics, artillery, and structuring from the world over. Once, even this interest had waned, until the creation of the air show Bakraid, in which the capabilities of the fighters could be demonstrated outside of simulations for all to see. Around the time of the seventh Bakraid, a nearby nation, Deneb, had attained an expansionist attitude, forcibly subjugating and annexing several of its neighbors with the assistance of the Shtarterra Security Council. Recently, Deneb has asked to participate in Bakraid. Randa's defense council, perfectly aware that this is just a pretext for Deneb to get its and the SSC's engines of war into Randan borders and more easily prosecute their war from there, give their blessing. However, the council secretly contacts the other Bakraid participants, offering even more prize money than normal if they will perform in a special version of Bakraid--genuine war conditions. In other words, use their own top-of-the-line planes to shatter Deneb's schemes. In all, nine pilots accept this plan, and begin Bakraid two weeks early to catch Deneb unaware...


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Round 6 salvou MUITO esse jogo, tava bem chatinho, mas eu gostei da "boss rush" e a Gigamanta tinha um design bem legal.

Probably the most plain shmup that Raizing's made for me, personally. The scoring in this game is absolutely nutty in how it works, but that's hardly an appeal to me in a shmup a lot of the time. Everything from the aesthetics tot he music feels like a downgrade from their other works. That said the game's still pretty fun to play, just be warned that playing for score will make you tear your hair out.

Raizing's big "fuck you" letter to everyone who complained that Garegga was too convoluted. Most cursed chaining in any shmup, hell, possibly the most cursed scoring system ever designed. The only game you'll ragequit because you didn't die.

Vertical shoot em up. Sequel in style to Battle Garegga but in a more futuristic setting. Nine different ships, each ship has a main shot, bomb, and a unique sub weapon that is activated when you stop shooting for a little while then resume. Great music.