Beyond Divinity

Beyond Divinity

released on Apr 27, 2004

Beyond Divinity

released on Apr 27, 2004

You were a disciple of the Divine, a servant of light on a never-ending crusade to fight evil. But fate has made a terrible turn on you. During an epic battle with a powerful necromancer, dreadful daemon named Samuel tricked you and dragged you to his dimension. There you were trapped and tortured. But like every typical daemon lord, he had a very twisted, sadistic sense of humour, so he decided to chain your soul to that of a Deathknight. Thus he cursed you to spend the rest of eternity bound to a creature you were fighting all you life. Now you must work together to escape your prison and find a way to break this curse!


Also in series

Divinity: Original Sin
Divinity: Original Sin
Divinity: Dragon Commander
Divinity: Dragon Commander
Divinity II: Flames of Vengeance
Divinity II: Flames of Vengeance
Divinity II: Ego Draconis
Divinity II: Ego Draconis
Divine Divinity
Divine Divinity

Released on

Genres

RPG


More Info on IGDB


Reviews View More

Completed the main quest, almost all side quests, did not finish Act 4 Battlegrounds. Some quests could not be completed due to bugs. Both characters were melee, mostly two-handed crushing, slashing or shadow (depending on the weapon I could find).
Pros:
+ Soundtrack is on par with the previous game, some music is reused.
+ The story is interesting, and I would say I like it more than the more straightforward one from Divine Divinity.
+ Even though I like most quests , both main and side ones, I got stuck quite a bit and had to search in the internet the solutions, because the game obviously was rushed and unpolished, so many items that could help with solutions are absent.
Neutral:
= Combat was allright, a typical relic from that time, not too outdated by modern standards, very similar to the one from previous game. Again, the game is unpolished, so it has issues with balancing.
Cons:
- Battlegrounds. They are supposed to be a fun addition to make the game replayable and allow to use it as a hub for leveling up and purchasing equipment and consumables. However, you can level up just in the main part of the game without touching BG, and still be at the same level by the end of the game, because you don't get XP from lower levelled enemies, so it makes BG kind of pointless. The dungeons there are the same dungeon with different spawning points and textures - you go through 2 same levels and then fight the boss on the last (or find an item or nothing depending on RNG). I didn't bother finishing BG on Act 4 because of that.
- Bugs. Yet again, so many bugs, but this time there are so much more crashes. Also has a save corrupting bug when submitting an amulet in BG of Act 4, and when reloading a save during the final fight.
- Voice acting. It's mostly terrible. Both how actors are acting and how the engineers applied filters are very bad. Sometimes, the voices could change even mid-dialogue. Maybe the Death Knight's voicelines could be allright sometimes, but other than that it's horrible.
- Compatibility with the modern systems. The game simply does not run on the modern systems, and has significant slowdown in some areas even on modern PCs. I had to use DDraw to get a decent experience, but even then my CPU (Ryzen 7 5800x) was overheating, which is absurd.
In conclusion, the game is a good side story for the Divine Divinity, which also needs a proper remaster or a remake. It has its flaws due to being rushed and its age, but it can still be an enjoyable experience especially if you like the genre or Divinity as a series.

Beyond Divinity mostra-se inferior à Divine Divinity em todos os aspectos possíveis, desde elementos mais técnicos e objetivos, como, e.g., o level design, a questão da otimização do jogo e o sistema de progressão, até elementos mais subjetivos, como, e.g., a extrema linearidade do jogo, o carisma dos personagens e do mundo em que estamos inseridos e sua história e narrativa. Sou categórico ao afirmar que este trata-se de um verdadeiro retrocesso em relação à seu antecessor, Divine Divinity. O que o salva de ser um total fracasso, no entanto, é seu combate que permanece tendo uma relativa qualidade, mas nada que mereça destaque ou que eleve a qualidade do jogo como um todo. Dito isso, não consigo recomendar este jogo a ninguém, nem mesmo aos mais assíduos fãs da franquia Divinity.

extremely interesting lore wise but literally unfinished and just a combat sim. wouldve been passable if i could engage in egregious and depraved sodomy with my demon bro but you win some you lose some

I've tried to play this so many times but the way it controls and feels makes it impossible for me to appreciate its qualities. Unfortunate followup to Divine Divinity, which I really enjoyed, but Larian wanted to try new things at the time which I cant really fault. Oh well

Tried to like this but it's SO BORING!