Bio Senshi Dan: Increaser to no Tatakai

Bio Senshi Dan: Increaser to no Tatakai

released on Oct 22, 1987
by Jaleco

Bio Senshi Dan: Increaser to no Tatakai

released on Oct 22, 1987
by Jaleco

In the year 2081, the Earth was taken over by a group of hostile monsters under the command of the mysterious entity known as Increaser. A warrior named Dan has arrived from his time machine in the year 1999 in order to stop the invasion before it could spell devastation for the humans.


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Game Review - originally written by Spinner 8

The whole game’s got a Metroid kind of feel, but just does it all wrong. You’re running around in a series of nonsequential corridors, while being attacked from all sides by a whole crapload of enemies, and all you have is a sword that takes you forever and a day to swing around. And when you jump, you just kind of pause in midair and then fall, like the game’s telling you “okay, this is how far you go when you jump and that’s it.” And did I mention these enemies? There’s tons of them! And they keep respawning! Forever! And most of them take two hits, which means that you hit it once with your sword, wait a few moments for your sword animation to finish, get hit by the enemy, and then kill it with your second hit. Maybe I don’t have much patience for these games anymore, but this wasn’t very much fun.
(editor's note: that's probably why the leaked unreleased US localization Bashi Bazook: Morphoid Masher was canceled, but not only does that exist this game also received a fan translation)