BMX Simulator

BMX Simulator

released on Dec 31, 1986

BMX Simulator

released on Dec 31, 1986

AMAZING REALISM - the burms, bumps and ramps really work. Seven courses, each one harder. Two player option and ACTION REPLAY with SLO-MO - all make this the best BMX game yet!


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As I've said in other reviews, I just don't think the top down approach is all that fun for car/bike games like these.

Playing Through My Evercade Collection Part 12: Oliver Twins Collection

Well.... this 'sort' of functions, its honestly not a very good racing game and while the graphics are fine and the gameplay mostly works, the levels as a whole are too rigid and tight, causing even the lightest of touches to cause a crash where you'll have trouble catching up from thanks to each race having so few laps on the counter.

Its certainly not the worst racing game I've played, the controls are pretty passable and theres plenty of courses to play on so its not skimping out on content... but I'm not really going to touch it again either.

Once again no surprise that this was part of a multipack because there is no way in hell anyone would have accepted this as a full price release or even a single release back in 1991.

I'll give it credit, for being the first bmx game and actually feeling as close as possible to being a simulator for the time, but i think that's probably where my positives end. None of the mechanics of the game feel like they complement each other at all. Map is too small and compact to build momentum which is absolutely necessary for some of these levels which also leads to my issues with the map design. None of these maps are good except for maybe the desert. The dirt track has too many obstacles and due to the issues with the maps being so compact and hard to build momentum, the quarry map feels impossible. Back to the issue with obstacles and why they're an issue (mostly with the dirt track), whenever you crash, the game will spawn you back in on top of the obstacle. Basically, if you get stuck on an obstacle you just have to wiggle around and pray you can escape, but by that point, you already have no chance of winning due to how stupidly hard the ai is. Even when I thought I was actually doing pretty decent and not crashing, I still landed in dead last. It almost feels like the ai never slows down on corners and have the track mastered. I'm sure I could master the game eventually and beat them, but when I'm getting dead last on every single track, maybe it's a game design issue, and not a me issue.

I would love to give this a half star, because this might actually be the worst game I have ever played, but I will give it credit. Like I said, I appreciate how they managed to get the general feel of BMX right instead of opting to just make a dirt bike or motorcycle game like what was common at the time. There is also the desert map which was fine and mostly just held back by the terrible controls, awful ai and other smaller issues, but it was at least the closest I came to having fun with this game.