Burnout 3: Takedown

released on Sep 07, 2004

Take anarchic driving destruction on a world tour and experience the pure arcade adrenaline-rush of Burnout 3: Takedown. Combine aggressive high-speed racing with the ultimate in slamming crash action to boost your way to the top. Takedown the competition across the USA, Europe and the Far East in over 60 Race events, or crush all comers with Burnout 3: Takedown's junction-jamming Crash event pileups. Push it to the next level with five competitive multiplayer models, then move the mayhem online to compete against up to seven players. Reap the rewards of dangerous driving, earning Crash $ and Burnout Points to unlock over 60 hot vehicles, coveted skill trophies, front-page headlines and much more.
(Source PS2 Game Manual)


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A staple of the PS2 library and one I'll forever cherish like my firstborn, Burnout 3 improves on everything that was already great about the second and ups the ante like any good threequel should. A killer soundtrack, top notch racing, and the series' signature takedown mechanic, and you've got a gem of a title that still kicks ass nearly 2 decades later.


Crash Mode is better than practically every other car-based game ever


i miss crash mode so fucking much


racing games on the ps2 were fucking awesome man and this was arguably peak of the genre


In my opinion not just one of the most fun racing games ever made, but also one of the best video games in general. Few games are able to evict the same level of pure bliss that you get here from racing down traffic-filled streets crashing opponents at every turn.


peak arcade racing. graphics still hold up and is still really, really fun. you can cause millions in traffic damages while listening to breathing by yellowcard or this fire by franz ferdinand