Canyon Capers

Canyon Capers

released on Apr 25, 2014

Canyon Capers

released on Apr 25, 2014

Starring DinoJr and his many friends as they venture through the canyons and caverns of ancient ruins in historical locations, to reach the ultimate goal, retrieval of the Golden Mollusk, source of all universal power and a mighty fine trophy at that.


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The platforming itself feels sloppy and the controls don't help either.

Enemies respawn way too fast, there was nothing in the level design which was remotely interesting (far too much repetition), and the difficulty spikes felt way too sudden.

In nearly all levels, you'll have to collect specific objects within a certain time limit, but the game doesn't allow you to make many mistakes and oftentimes, you'll have to replay a level a few times, not mess up, and choose the optimal path every time. It becomes frustrating, and neither is there much satisfaction in beating a level either.

Okay and not okay at the same time. Gets pretty hard but as a platformer - the game's nothing special tbh.

This feels like a Net Yaroze game thanks. It plays fine but its also not very intresting with what it does either thanks to some very boring level design and graphics that dont seem to want to match up properly at any given point.