Castle Shikigami 2

Castle Shikigami 2

released on Oct 24, 2003

Castle Shikigami 2

released on Oct 24, 2003

Sequel to Shikigami no Shiro, SS2 is a vertical-scrolling shooter with sci-fi elements. As in most games in the genre, the game puts you in control of a small fighter as you attempt to make your way past several stages filled with enemy ships charging and attacking you in different patterns. The game features 7 distinct characters with psychic powers (which manifest in-game as bomb-type attacks and other special moves) and unique fighters, and the game features a story mode for each character, in which they have different dialogue and plot-sequences for each boss fight. Also included is a weapon system similar to Psyvariar's in which you can enhance your power and rate of fire by scraping incoming bullets.


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An aesthetically bland but tightly designed shmup with a ton of wacky shot types to play around with. CS2 is not very fun to complete for survival, but the scoring system is wonderful. There are many shmups I'd rather play right now, but I have a feeling that this one hits different for veterans who like learning quirky playstyles and earning massive scores.

Cleared w/ 3 credits on Normal difficulty with Hyuga.

My god does this game rock. 7 (+1) playable characters with 2 modes and each plays like a shmup of it's own. each level and boss feels varied as hell. it really hit me when i was playing Tetris against a mid boss on one of the stages. it has bullet grazing too and it's not just a score thing since your bullets get faster and stronger when grazing. personally not too fond of 3d visuals on shmups but that's basically a nitpick for such a game.
if youre deep into touhou and cave, looking for a middle ground. or just wanna play an actually good shmup play this game NOW.