An expanded game of Castlevania
Castlevania: Legacy of Darkness is a video game that was developed and published by Konami for the Nintendo 64. It was first released in North America on November 30, 1999 and is a prequel and expanded version to the first Castlevania game on the Nintendo 64, but also contains a remake of the original game with improved graphics, added villains (Spider Queen, Medusa), and alternate versions of some levels (Forest of Silence, Tower of Science, Tower of Execution, Clock Tower).
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Castlevania: Legacy of Darkness is a flawed gem. It's clunky even for an N64 game, the graphics are muddy, and some of the design choices are frustrating. Still, the gothic atmosphere, the expanding movesets of the different characters, and the sheer ambition of the campaign make it a worthwhile experience for Castlevania diehards. This isn't the best place to start with the series, but if you have a fondness for retro difficulty and gothic horror, there's something worth digging up here.
A really solid 3d castlevania game, (big plus of having Skeleton riding motorcycles and revolver wielding knights) but seriously fixed alot of issues I had with the OG C64. It has its jank and camera issues but what game of this time period didn't. You play as a werewolf too and can transform, got all the the classic sub weapons and that classic castlevania music. It's got this puzzle aspect of using night and day cycle which was really cool.
If your a castlevania fan try it out. Not the greatest game in the series but a pretty decent one when it comes to the 3d ones
If your a castlevania fan try it out. Not the greatest game in the series but a pretty decent one when it comes to the 3d ones
This game is so fucking good I don't know how anyone ever thought this was bad. 99% of the complaints even by people who defend LoD are half baked at best. Only issue one could have is the n64 controller itself shafting this game a bit. Play it on a real controller and that issue is gone.
Here are my bindings for a PlayStation controller.
A=Circle=Jump
B=X=Attack 1
C Left=Square=Attack 2
C Right=Left Bumper=Collect Items
C Up=Dpad Up=Change camera
C Down=Triangle=Item Attack
L=Right Bumper=Werewolf Attack
R=Right thumbstick press=Lock on
Z=Left Trigger=Crouch
Map Dpad to right stick
Here are my bindings for a PlayStation controller.
A=Circle=Jump
B=X=Attack 1
C Left=Square=Attack 2
C Right=Left Bumper=Collect Items
C Up=Dpad Up=Change camera
C Down=Triangle=Item Attack
L=Right Bumper=Werewolf Attack
R=Right thumbstick press=Lock on
Z=Left Trigger=Crouch
Map Dpad to right stick