ChainDive

ChainDive

released on Oct 16, 2003

ChainDive

released on Oct 16, 2003

Avoid the ground by freezing and grappling onto your enemies, using momentum and physics to stylishly save the day in 2.5D action!


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Do you like momentum in your platformers? Do you like bizarre import games with inscrutable stories and 10 minute long cutscenes? Do you like BANGER soundtracks? Play Chaindive.

In this game you use a rope to grapple onto hooks in the levels, and you can freeze enemies and bosses and smash into them which is both your primary method to deal damage and to move around. When you get used to the controls, the feel of swinging around in the air at high speeds from enemy to enemy, freezing and smashing them is fun as hell. Minus one star for ridiculous difficulty spikes.

Killer ost by Yuji Takenouchi

only played the first level - motherfkn chaindive

do yourself a favor and look up the soundtrack

not much to say other than it's pretty fun and cool,love the flow of swinging around while freezing enemies then attack them,the soundtrack is also pretty damn sick and cool,wish the story was translated though i can understand some of the dialogue but i still have no idea what's going on in the story.

An unpolished but unique high-speed 2.5D Action game. Brings back my memories of Z.O.E2 and Shinobi.