Cookie's Bakery

Cookie's Bakery

released on Dec 20, 2020

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Cookie's Bakery

released on Dec 20, 2020

Bake cookies and celebrate the holidays! Four days until the annual Winter Festival! It sure is a busy time in your bakery, but you will help your fellow citizens, by providing them with bite-sized calm and contemplation: delicious cookies!


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Genres


More Info on IGDB


Reviews View More

+ Art style
+ Representation

- OST
- Readability
- Playability

+ Positives
I was really excited to see this game! What a beautiful pixel art style and fun concept. I love cooking games as well as a pretty art style, so I was attracted to this naturally. Unfortunately, the only good part was the art style (and representation as I believe a male character refers to his husband). The art is pretty and the concept is really cute.

- Negatives

I had to put the game down 5 minutes in, unfortunately. I like to give games a good try but I found it kind of insufferable and difficult to continue.

- The OST
Some parts were okay, but the music that plays while you're baking (AKA the music played most of the time) is actually so awful. It's the same tune over and over and it sounds dreadful and sad. Just so odd to use that as a main track. Had me wondering if my headphones were broken. None of the music matches anything going on.

- Font
I am able-bodied and able to read most scripts. I had a pretty difficult time reading the pixelated font at the bottom of the screen that gave instructions. Difficult to decipher and I can't imagine playing this as a person with dyslexia or a visual impairment. There are no ways to change the font or have the information read to you. The whole game is honestly much easier to play zoomed out.

- Recipes:
I really wish there were labels on the counters or a way to pull up the recipe without having to walk back to the book every time. I found it frustrating to have to walk around and check what everything is and keep going back to the book.

- Controls:
I wish they stuck with normal controls. Pressing X and C felt a bit foreign.

All in all, the game had potential but I had to put it down. The music frustrated me and it didn't feel as put together as It could've been.