Depths of Fear :: Knossos is a Greek-themed 1st person adventure game with stealth, action and edge-of-your-seat elements within rogue-like procedurally generated levels. You will run. You will hide. You will fight. You will die. The fate of Athens is in your hands as you step into the role of legendary Greek hero Theseus. Offering yourself for tribute unto the corrupt King Minos, you embark upon a perilous quest deep beneath the city of Knossos to slay the twisted mythical beast - The Minotaur. But, before you can complete this hero's journey you must steadfast the trials of ever-changing creature-filled labyrinths. Collect gold to deal with Daedalus, building up your armory whilst seeking out the mythological medallions that unlock a master sword, the only weapon known that can pierce the Minotaur's cursed flesh. May the gods of Greece be with you, son of Poseidon!
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you’re in the dark & there are monster sounds, footsteps, you catch glimpses of ¿something¿ & you try to remain undetected which is easier said than done especially when you’re pissing your pants
one time my partner got me to play some of this, the cerberus and satyr levels
in the dark
with their headphones on
in our old cell block-lite apartment where no other sound ever got in anyways
& i cried so much & refused to keep going & i won’t go back
quit playing depths of fear: knossos you’re scaring the [wife]
It's too difficult and esoteric about its mechanics for me. I really like it as a weird oddity that I can't explain, though. I'm sure this game was developed by a team of human beings, but ever time I think about it, it feels like it just appeared suddenly out of thin air. I like not knowing anything about it.
It's not good, though. I wouldn't recommend it.