Diablo is an isometric strategy RPG and one of the most well-known examples of the action-RPG subgenre. Although some of the game mechanics resemble a typical RPG, all actions are done in real-time just like in an action game. The player have to kill hordes of monsters through randomized dungeon levels in order to gain experience points, gold and a variety of equipment to bolster the hero's monster-killing potency.


Also in series

Diablo III: Reaper of Souls
Diablo III: Reaper of Souls
Diablo III
Diablo III
Diablo II: Lord of Destruction
Diablo II: Lord of Destruction
Diablo II
Diablo II
Diablo: Hellfire
Diablo: Hellfire

Released on

Genres


More Info on IGDB


Reviews View More

cool Esp. in style but loot suckedd&got stale so im skipping to diablo 2

Totally shocked at how smooth of an experience this was. Usually when I play a PC game from the 90s I just assume I’m gonna have to read a guide to get around a bunch of weird archaic shit, and that is not the case here. I was able to just hit the ground running and feed demon after demon into the wood chipper while vibing with the atmosphere that is completely singular.

Genuinely wonderful experience that, much like many RPGs in the 90s, may require a guide to get the full experience and not totally ruin a run.

It's short, it's gritty, it looks wonderful, it's simple, it's fun... Diablo 1 and 2 are just fantastic ARPG experiences and the peak of the series.

Chasing down those succubi to hit them with my giant cartoon axe made me feel like I was playing a Tom & Jerry episode.