Dino Crisis is a survival horror video game developed originally for the PlayStation console. It is the first installment in the Dino Crisis series and was created by the same team behind the Resident Evil games. Instead of the pre-rendered backgrounds of the Resident Evil games that preceded it, Dino Crisis uses an original real-time engine with 3D environments. Gameplay features traditional survival horror mechanics including action and puzzles, and it was developed to have more consistent visceral terror with the dinosaurs being quick, intelligent, and violent. There are four possible endings based on choices made by the player during the game.


Also in series

Dino Crisis 3
Dino Crisis 3
Dino Stalker
Dino Stalker
Dino Crisis 2
Dino Crisis 2

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If you're a fan of Jurassic Park or Resident Evil, have I got a game for you! Dino Crisis is a killer idea. What better threat to humanity than resurrected dinosaurs and questionable scientific practices? The execution is also mostly satisfying. Yes, the tank controls have not aged well at all, but the thrills and intrigue of the narrative make for a classic in the survival horror genre. It has a complex level design with limited resources and threats around every corner, and DINOSAURS! This is a game sorely in need of a remake, much like its sister series, Resident Evil.

- Its residnet evil but with dinosaurs.
- The puzzles and exploration is fun.
- The plot gets kinda boring and not interesting beyond the dinosaurs.

Very Resident Evil-like. Feels more RE4 than a real RE4. Game is great on every level but puzzles and backtracking are very hard

I didn't expect to enjoy it as much as I did, it's much better than I remembered.

It's certainly Capcom's classic survival horror game with the most tension. I also find the level design very good, perhaps as good as RE2's, and the controls work very well.

The differences between Dino Crisis and Resident Evil are all good and give Dino Crisis its own unique identity. The dinosaurs are extremely dangerous, which increases the tension of the game, the mixing system is much better than the herb system in RE (and with a complexity similar to the gunpowder mixing systems of RE3), and the puzzles are fun to solve. The voice acting is also wonderful in a goofy 90s way.

Of course, there could be more variety of dinosaurs (which we would see happen in the 2nd game), I'm not completely sold on the box system (I like the idea of having to spend items to open them, my problem is not being able to access the different colored ones). As for the pacing, many people don't like it, but I personally don't see any issues. In fact, it's a slower game than the REs, but not by much either; I think it ends up being more about memorizing the map to avoid walking more than necessary. I also like the choice of dinosaurs repopulating the rooms once or twice but never infinitely, since ammo is extremely scarce in the game compared to the REs (still enough to kill almost all the creatures, especially if you focus on fusing poison darts).

Overall, the game is Capcom goodness from the 90s. Good level design, striking visuals, a huge atmosphere, high production values. In the end, I was wrong not to expect a great game on this replay.

Los dinosaurios están en crisis, si quieres ayudarles haz un Bizum con el asunto "Save dinos" al 555-456-432

Jogo que na minha cabeça era perfeito... até lembrar que na verdade é ok, e é mais estressante do que de fato divertido kkkkkk