Disney's DuckTales 2

Disney's DuckTales 2

released on Apr 23, 1993

Disney's DuckTales 2

released on Apr 23, 1993

Scrooge McDuck is hot on the trail of the richest adventure ever. Pieces to the map of the Lost Treasure of McDuck have been scattered across the globe, and Scrooge must find them before the greedy Flintheart Glomgold grabs them. It's going to be a race to the finish as both of them try to find the treasure and become the richest duck in the world! Join Scrooge and his nephews as they explore the ancient pyramids of Egypt and do battle with swash-buckling pirates in the Bermuda Triangle. Help them search the haunted halls of an ancient Scottish castle and scale the watery heights of Niagara Falls. Aid Scrooge in his quest for the secret of the island of Mu and you'll gain the final clue to unravel the hidden location of the Lost Treasure of McDuck!


Also in series

DuckTales: Remastered
DuckTales: Remastered
Disney's DuckTales
Disney's DuckTales

Released on

Genres


More Info on IGDB


Reviews View More

Dude, DuckTales 2 was seriously awesome back in the day! It took everything great from the first game and made it even better – more hidden treasures, new ways to use Scrooge's cane, and those levels were creative. Easily one of my favorite NES platformers!

This one was quite a surprise, I thought it would just be a "DLC" for the first game and I thought that was why people didn't talk much about it, but when I played it more in depth, I really liked it, even more than the first, the graphics are better, the background is more detailed and interesting, it's challenging (and a little naughty in some parts, say-
in passing) and the coolest thing of all that made me like this one more than the first: the exploration.

Unlike the first game, which looked more like a normal platform game where you went forward and so on to reach the end of the level, here I found it more interesting, because there are more paths to explore and find treasures,
including a map that I don't know if you get all the parts and you get a different ending, but I liked this focus more on exploration, so much so that there's that bird inventor from the comic/cartoon that gives you equipment with your cane to destroy indestructible blocks, pull heavy blocks and destroy indestructible blocks that are on the ground,
giving a kind of "metroidvania" vibe even if it's in stages. If you've never played Ducktales 2, play it, and if you've already played the first game and don't know whether you should play the second, play it, it's also very worth it.

i love hopping about as an old rich man who is a duck!...2!

DuckTales 2 is a solid game that I had fun with overall, but as a sequel to a great game it kinda falls a bit flat. Bosses aren't as creative as the original, and levels don't feel as vast when it come to the explorative/treasure hunting nature of them. Music is catchy but nothing earwormed me like the original. Despite all that, its still a pretty fun game, its just not as great as what came before.

Beaucoup moins célèbre que son illustre ainé mais pas déméritant, les qualités restent et les mécaniques ajoutées font le taf. Les musiques sont en revanche beaucoup moins marquantes, faut pas s'attendre à trouver un équivalent au Moon Theme.

One of the best licensed games from the NES library, without a shadow of a doubt, would have to be the original DuckTales game. It may be a very basic platformer that doesn’t do much but promote the show that it is based on, but it still remains pretty fun to this day, isn’t too hard so that anyone can jump in and have a good time with it, has plenty of replay value with being able to select any stage in whatever order you want, and has some of the best music that you could hear from an NES game. People look back on the game fondly to this day and absolutely love it, and in addition, people also love the remake of the game that was released over 20 years later. But, one thing that many probably don’t realize was that, there was actually a game in-between those two releases. Kind of a shame that nobody talks about it that much, but it was a late NES title, and the show that it was based on had already ended, which means it was essentially sent to die right out the gate. But either way, this forgotten game was the generically named DuckTales 2.

Like many, I myself didn’t really know about DuckTales 2, and by the time that I had finally discovered that it was a thing, I was well familiar with both the original game as well as its remake. I was curious as to why nobody brought up this particular game when people bring up the DuckTales game, so when I got The Disney Afternoon Collection, I decided to finally give it a shot. After playing it again, I would say that the game isn’t quite as good as the original game, but for a sequel, it is still pretty great. It may not do too much new when compared to the original game, and it still has some of the same problems as that original game, but it still ends up being a fun time all the way through.

The story is, what else, about Scrooge McDuck trying to get rich while facing off against Flintheart Glomgold, which was pretty much the same plot as the original, but it is DuckTales, so I can’t expect too much more from it, the graphics are about on the same level as the original game, but the sprite work for characters and enemies are given more detail this time around, making for an overall better looking game, the music is fantastic, of course, giving off the same whimsy and charm that the original soundtrack did, along with the sound effects also being golden, but none of the tracks really reach the heights as some of the previous game’s best, like The Moon track, the control is about the same as the original game, but there are some noticeable improvements this time around, such as the pogo jump being easier to pull off in this game, and the gameplay is very similar to the original as well, while adding several new additions to make it seem like not just a barebones sequel.

The game is a 2D platformer, where you take control of Scrooge McDuck once more, take on a set of five different levels that take place around the world, defeat plenty of cartoony baddies by either bouncing on them with your pogo stick or hitting them with numerous objects scattered around the place, gather plenty of health items, upgrades to help you out, and all of the money that you could possibly hold in your pockets along your journey, and take on plenty of simple, yet fun cartoony bosses that will test you to see if you have what it takes to take all of the treasures for yourself. If you have played through the original DuckTales game, or even the remake of it, you pretty much know what you are getting into here, but to its credit, not only does it still manage to be fun to this day, but there are also those inclusions that make it more interesting and in depth then its predecessor.

First off, at the end of each level, you are given the option to purchase stuff from a shop, which not only sells typical stuff like extra lives and health items that you can hold along your journey, but also items that can increase your health and give you a continue whenever you die. Not only are plenty of these items pretty useful to have, but they also greatly benefit the whole game, as they actually give the money that you collect some actual purpose rather than just… you know, being there. May as well do something with those millions of dollars rather than just keeping it all collecting dust in a safe, y’know? In addition to this, there are also optional collectibles in the game in the form of pieces to a treasure map, and when all of them are found, it will give you access to a sixth hidden stage, which will also lead you to the true ending of the game. This is an inclusion that I REALLY love, and is a great alternative to getting a better ending in one of these games other then just getting a fuck ton of money for the heck of it.

But, if none of that is enough to sell you on this game, then what we have here is, all in all, a very similar adventure to the original. Nothing too major about the main gameplay has changed to where it can be seen as a significant step up from the previous game, and it goes about the same way as you would expect. That’s not necessarily a bad thing for big fans of the original game, but for those who are wanting something more out of these games, this sequel isn’t gonna give you that. Not to mention, two of my gripes from the previous game are still present in this sequel: the game is too short, and the game is too easy. Once again, that isn’t automatically a bad thing depending on who you ask, and there are some optional goodies there that you can go for to extend game-time, but for a sequel that was made 4 years after the original, it does kinda suck that they couldn’t have added just a little more meat onto these bones, maybe with a side of difficulty alongside it.

Overall, despite not changing up the gameplay too much, as well as still being too short and easy, DuckTales 2 is still what I would consider an underappreciated sequel to an NES classic, and a great game in general, one that will give fans of the original more of what they loved, and even give newcomers a fun little romp with this group of duck-billed heroes once again. I would definitely recommend it for those who loved the original game or its remake, as well as those who love NES platformers, because this game will definitely give you what you are looking for in both of those departments. Although, before I go, I gotta say… Launchpad constantly referring to you as “Uncle Scrooge” like one of his nephews is pretty freaking weird. I dunno if he is trying to hit on him, or he has other intentions, but either way, I am very uncomfortable right now.

Game #415