Dragon Buster II: Yami no Fuuin

Dragon Buster II: Yami no Fuuin

released on May 27, 1989
by Namcot

Dragon Buster II: Yami no Fuuin

released on May 27, 1989
by Namcot

Centuries ago, Dragons and Demons roamed the country and brought terror into the lives of all people. However, a local legend states that the Sword of Thruth can restore peace to the land. It turns out that the almighty weapon is kept by the most ferocious dragon who ever lived but this doesn't stop the young Carl from willing to take on the challenge. He is small but the best archer the land has ever seen!


Also in series

Dragon Valor
Dragon Valor
Dragon Buster
Dragon Buster

Released on

Genres

RPG


More Info on IGDB


Reviews View More

Game Review - by Gideon Zhi (founder of AGTP)

This game is… er, well. You play as the great mighty hero, Carl, who thankfully doesn’t go around with a hairy gut poking out from underneath a wifebeater. You go from dungeon to dungeon (which have to be entered with the SELECT button, for some screwy reason), killing monsters with your limited supply of bouncy arrows and wandering from room to room. When you haven’t visited a room, you won’t be able to see it, cuz it’ll be dark and stuff, but when you enter the room, it’ll become light! Wowie! That way you can tell where you’ve been and where you haven’t!

The problem is that there’s no real map feature, and since all the rooms look the same it’s very, very easy to get lost, especially when all the rooms have been lit and you’re just looking for the door that goes with that key you got from killing the brontosaurus, or when you’re looking for the room with the big nasty dragon in it so it can kill you all over again. And then, once you beat the big nasty dragon, you get a NEW map with a whole slew of NEW dungeons to go through! Yay Carl! It’s no wonder there haven’t really been any more of these games since 1989.

Played on Namco Museum Archives Vol 2.

Good fight!

モンスターが出るとき肩跳ねるほど怖い。