Dynasty Warriors 6: Empires

Dynasty Warriors 6: Empires

released on May 28, 2009

Dynasty Warriors 6: Empires

released on May 28, 2009

A standalone expansion of Dynasty Warriors 6

Designed for the legions of Dynasty Warriors fans, DYNASTY WARRIORS 6: Empires is game that brings together the best aspects of the action and strategy genres. In this latest edition, players can experience Ancient China's greatest and most glorious war as an all-powerful lord or as an officer. As a lord, gamers must think strategically. By deciding when to attack, when to resist invasion, or when to initiate policies, a lord can expand their power and influence. An easy-to-learn card collecting system lets players enact policies that will increase their empire's strength, improve the abilities of their forces, and more. The cards that a player receives will depend on the attributes of the officers and their army. Players can also pledge their allegiance to a kingdom to become an officer. As an officer, players can suggest policies in the kingdom's war council, complete missions for rewards, or even turn against their ruler should relations sour. Most eagerly awaited by fans is a game mode that allows players to create their own warrior. DYNASTY WARRIORS 6: Empires features an extensive character editing system with options to customize a warrior's gender, build, skin tone, facial features, voice, clothing, weapon and more. Whomever players choose to be, they can now use mountain ledges and waterways to infiltrate enemy bases and launch surprise attacks on supply depots to change the flow of battle.


Also in series

Dynasty Warriors 7
Dynasty Warriors 7
Dynasty Warriors: Gundam 3
Dynasty Warriors: Gundam 3
Shin Sangoku Musou: Multi Raid 2
Shin Sangoku Musou: Multi Raid 2
Dynasty Warriors: Strikeforce
Dynasty Warriors: Strikeforce
Dynasty Warriors 6
Dynasty Warriors 6

Released on

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Reviews View More

This installment is perfectly adequate and does what you'd expect, but that's about all. 5 was better, so the existence of this game feels a bit pointless. It's more of the same but just not as good. Less.

This is how DW6 should be experienced, NOT with strikeforce. This was a big improvement on the empires system in comparison to 5 and as one who didn't despise the combat system the game was really fun.

Como todo musou, o maior destaque positivo é a diversão descompromissada e o maior destaque negativo é a facilidade em excesso e as mecânicas pouco inovadoras de versão pra versão.

O Empires inclui uma camada estrutural e mecânica de estratégia, com conquista de territórios, como se uma guerra estivesse em curso e o resultado de cada batalha impacte no território, conquistando ou perdendo terreno.

Essa camada faz do Empires um jogo, IMO, mais interessando que o musou básico.